During my time as a student in 2010 I decided to make a environment as a learning experience. I came across concept artwork by a very talent artist that goes by the name of Sparth for the game RAGE. I was a huge fan and made this my focus for a short time back in 2010 as a 3D student project. I remember working on this scene until early in the mornings and sometimes throughout the night. This scene taught me more than I could have ever imagined. At this time I was using early versions of Mari for texturing some of the assets, I primarily used 3dsMax and VRay for Modelling and Rendering.